Resume

I am Alessandro Tironi, a videogame programmer currently based in Rome, Italy.
I am specialized in implementing gameplay systems involving character controls, animation and AI. I started my career as a professional in the games industry in 2019, and I have been working at Storm in a Teacup as a gameplay programmer since then.
Before 2019, I worked as a research consultant in the Applied Intelligent Systems laboratory of the University of Milan, making exer-games for postural rehabilitation, while studying to get my B.Sc. in Computer Science.
Work History
Gameplay Programmer September 2019 - Current
Storm in a Teacup SRL
Working on Steel Seed.
Research Consultant May 2017 - August 2019
University of Milan
Research on exer-games for postural rehabilitation at the Applied Intelligent Systems Lab
Contract Work
Teacher June 2021
AIV - Accademia Italiana Videogiochi, Rome, Italy
Lectures on Unreal Engine 4 programming for the Programming course of the academy
Talks and Events
Education
Master of Science: Computer Science 2016-2019
University of Milan (Italy)
Bachelor of Science: Computer Science 2013-2016
University of Milan (Italy)
Highschool Diploma 2008-2013
Liceo Scientifico Statale "Filippo Lussana", Bergamo (Italy)